Schedules the application of a function
Schedules the application of a function
a ScheduledFuture
which executes the function f
after the delay
Schedules the application of a function
Schedules the application of a function
a ScheduledFuture
which executes the function f
immediately on a worker thread
If it's Full, then create a ArrayBlockingQueue otherwith create a LinkedBlockingQueue.
If it's Full, then create a ArrayBlockingQueue otherwith create a LinkedBlockingQueue. Default to Full(200000)
Schedules the sending of a message to occur after the specified delay.
Schedules the sending of a message to occur after the specified delay.
a ScheduledFuture
which applies the function f
after delay
Schedules the sending of a message to occur after the specified delay.
Schedules the sending of a message to occur after the specified delay.
a ScheduledFuture
which sends the msg
to
the to
Actor after the specified TimeSpan
delay
.
Re-create the underlying SingleThreadScheduledExecutor
Re-create the underlying SingleThreadScheduledExecutor
Schedules the application of a function
Schedules the application of a function
a ScheduledFuture
which executes the function f
after the delay
Schedules the sending of a message to occur after the specified delay.
Schedules the sending of a message to occur after the specified delay.
a ScheduledFuture
which sends the msg
to
the to
Actor after the specified TimeSpan
delay
.
Shut down the underlying SingleThreadScheduledExecutor
Shut down the underlying SingleThreadScheduledExecutor
Set this variable to the number of threads to allocate in the thread pool
Set this variable to the number of threads to allocate in the thread pool
The Schedule object schedules an actor to be ping-ed with a given message after a specified delay. If you need recurrent scheduled pings you will need to reschedule.
The schedule methods return a ScheduledFuture object which can be cancelled if necessary